Barbarians

Relatively unknown to the Greeks and Romans until they took up arms and reached the Mediterranean, the Celts were the first of the peoples known as 'barbarians'. Celtic warriors marched into Northern Italy, while others traveled east to ravage Greece and Macedonia. Barbarians use their sword infantry, cavalry, archers, and war dogs to devastating effect. Their mobility, ability to utilise cover in forests, as well as their penchant for demoralising their enemies, makes them a true wildcard in battle.

Commanders

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Arminius, the Roman turncoat, balances reckless, swift attacks with infiltration and ambush tactics. His abilities to quickly turn the momentum of battle in his favour and whip his troops into frenzy can be paired with his talent of disguising himself as an enemy’s ally to strike a truly devastating blow.


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Vercingetorix, Chieftain of the Arverni, is able to plow through units and defend key areas. His skills allow you to lock your units' morale and deliver a powerful conflagration to a surrounding area, turning enemies to ash. His ability to only succumb to damage after completing an order means Vercingetorix is defiant until the end.


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Fuelled by blind fury and brute force, Boudica is a ruthless leader who sows chaos on the battlefield. You’ll find no clever tactics or drilled formations in the Iceni’s war parties, but an army of staunchly loyal warriors who will fight tooth and nail for their queen. Boudica can lead an incredibly powerful 'deathless charge', driven by pure anger, hatred, and an unmitigated desire for revenge.


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Units

Here are just a few highlights of the units employed by the Barbarian faction. Many more are eager to follow your orders and charge into battle, Commander.

Rally them under your banners!

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Naked Warriors (Tier IX)
A mobile shock infantry unit known as Naked Warriors, ancient authors noted that the Germans and Celts often fought naked with only a sword and shield. Their high morale can make Naked Warriors a fearsome attacking force, as they launch a barrage of javelins and voice an intimidating war cry to reduce enemies' morale. Another boon afforded to the warriors is their ability to deal additional damage due to momentum before the attack, which means they are most effective in scouting and ambushing. While the absence of armour makes them a first-choice target for archers, it also provides outstanding mobility. Naked Warriors perform best in forest combat, where they receive a bonus to attack, and protection from missiles.
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Decebalus Guard (Tier X)
Wielding legendary Dacian falxes (battle sickles), Decebalus Guard warriors are frantic in attack and firm in defense. Light armour (chain mail and Phrygian helmets) makes them an easy target for archers and artillery, especially in disadvantageous positions (for example, at the foot of a hill where they can be easily reached by missiles). However, if your goal is to break the front of the enemy's infantry units, this unit is a perfect choice.
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Falxmen (Tier V)
Long, scythe-shaped swords allow these Barbarian warriors to pierce through enemy armour and helmets at lightning speed due to the power and impetus of their strikes. To kick an enemy when they’re down, their acceleration provided by Momentum can dish out even more damage. While the absence of solid armour makes them vulnerable to attacks from missile units, their bravery and exceptional scouting skills can easily demoralise the enemy.
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Noble Horse (Tier X)
Elite cavalry, represented by the best Gallic and German men, is adept at supporting flanks and weathering protracted enemy encounters, where war mounts kick soldiers, and riders can inspire surrounding allies. On par with Roman cavalry, these noble horsemen display exceptional mobility, and can strike powerful blows to enemy flanks. After breaking into the enemy formation, Noble Horse leap into a close and crushing fight.
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Archers of Ullr (Tier X)
Celtic and German missile units armed with yew bows are an excellent choice for supporting the whole army. Archers must be utilised with proficiency, and only begin firing when allies are out of the killing field. Proper positioning (at the top of a hill or in forests) is key to getting the most out of the unit, as archers have serious damage potential as well as the ability to undermine enemy morale. However, do not forget that missile units are the primary target of cavalry and melee units, so guard them with melee infantry.

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